Space Alert: The New Frontier / expansion

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Overview
Overview
Author: Vlaada Chvátil
Year: 2010
Players: 1–5
Age: 14+
Time: 30 - ∞ min
Theme: Veteran explorers sent to the most dangerous missions in the Deep
Mechanics: Specializations, career mode, extra challenge
Base Game: Space Alert

The New Frontier contains several new expansions for Space Alert. These can be used individually or in combination to provide variety, challenge, and new modes of play.

New Threats
Looking for foes with new powers? These threats phase in and out of reality, hide behind megashields, or fry your crew with plasma weapons.

Red Threats

Looking for more danger? The red threats include colossally large ships, cunning intruders, and all manner of dirty tricks.

Double Actions
Have you mastered the art of efficient planning? Double action cards allow you two actions per turn. And you will need those extra actions if you fly the missions on the new CD.

Specializations
How would you like to launch two rockets at once? Or keep an injured crewmate conscious? Or repair damage to your ship in flight? Specializations give your crew more ways to heroically save the ship.

Experience System
Would you like to track your space exploration career? The experience system allows you to record your greatest feats, while rewarding you with new skills.

Components
48 threat cards
16 oval internal threat tokens
12 special trajectory tokens
3 ring-shaped counters
Double Actions

90 action cards
1 CD with new missions
a second set of trajectory tokens
Specializations

20 special action cards
2 teleport tokens
Experience System

tablet of explorer’s log sheets
achievements sheet
Crew Badges

7 badges
1 Rulebook

base game for this expansion: Space Alert