Last Will: Getting Sacked! / expansion

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Overview
Author: Vladimír Suchý
Year: 2013
Players: 2-5
Age: 14+
Time: 45-75 min
Theme: spending money in Victorian England
Mechanics: worker placement, hand management
Base Game: Last Will

The lawyers have found a hidden clause in your Uncle’s last will. Spending money faster than all your relatives will no longer be enough. To inherit your Uncle’s fortune, you must also lose your job! After all, your Uncle’s fortune can’t go to someone who’s busy being employed.

With this expansion, you begin the game with an employment card that provides you with a regular income each turn and a number of things you must do in order to get fired. When you miss work, your boss is inclined to be charitable because he liked your Uncle and he’s sorry for your loss. To make him angry, you need to get caught living it up when you should be working!

You will also have a chance to find yourself a good, demanding wife. A wedding is such a romantic way to spend piles of money in a hurry, right? The expansion contains a set of nuptial cards. So get down on one knee and pop the question!

Each game can also have a different planning board to bring additional variety to the game. When you set up the game boards, you randomly select 8 plan tiles that will be used in the game – some of which require three errand boys – for a true gentleman is too busy to do everything himself!

Your Uncle left you:
new planning board
additional supplemental card offering board
16 double-sided plan tiles
50 new cards:
employment cards
an additional set of special cards
additional events
an additional helper
additional properties
new last will cards
1 additional errand boy figure per player
demotion tokens
money tokens

base game for this expansion: LAST WILL / BASE GAME