Description
Video games are thrilling and heart-wrenching. And what about their development! Computer games currently represent the largest entertainment industry, turning billions of dollars every year. But whether they are created in huge production studios, multinational corporations, small independent teams, or by individuals, the unpredictable human and creative factor always enters the gaming business. Almost every game and application hides a drama that sometimes takes on almost epic proportions. Successful studios suddenly collapse, developers are terrorized by dictatorial bosses, promised money never arrives, corporate strategies resemble absurd theater, and gaming concepts turn out to be nonsensical halfway through production. Similar stories behind successful games like Bioshock Infinite, Dead Space, or World of Warcraft are told in the book Press Reset by reporter Jason Schreier. He describes the fates of people whose work on computer games has pushed them to the brink of financial and psychological limits, and asks whether the video game industry, in its current form, is even sustainable.
Information
Author: Schreier Jason
Publication date: March 4, 2023
Manufacturer: Host - vydavatelství, s. r. o.
Genres: Computers and internet, Specialized and technical literature, Books
Type: Books - paperback
Pages: 304
ISBN/EAN: 9788027511471

